The most recent update for Heroes of the Storm has been released, addressing various issues that were reported by the community.
(Source)
We are excited to announce the launch of our latest Heroes of the Storm update, which primarily focuses on resolving multiple bugs that were brought to our attention by the community.
Software Glitches
Champions
- Abathur
- Fixed a problem that prevented the Monstrositty from following the Force Move command.
- Resolved an issue that caused Ultimate Evolutions of Lost Vikings talents to malfunction when cloning a Viking who had selected specific talents.
- Alexstrasza
- Addressed an issue where Flames of Fury did not properly reduce the amount of Mana gained from hitting an ignited enemy with Flame Buffet.
- Fixed a bug where Dragon Scales could be refreshed while the buff was still active.
- Anduin
- Fixed a problem where Speed of the Pious did not grant cooldown reduction when bringing an allied Hero to full health with Divine Star.
- Blaze
- Resolved an issue that caused the Bunker to be destroyed by the Punisher on Infernal Shrines in a single hit.
- Fixed a bug where Blaze’s Ignited Oil Spill was not affected by any forms of damage modification when not ignited directly by Blaze.
- Cho
- Fixed a problem that caused Cho’s radius to increase after casting Surging Fist.
- Chromie
- Addressed an issue that caused Temporal Loop to permanently reveal the target under certain conditions.
- Chromie is now unable to place a Time Trap in locations where it cannot be placed.
- Deathwing
- Fixed a problem where Gaze Onto Destruction reduced the damage of non Heroes.
- D.Va
- Resolved an issue that allowed Self-Destruct to be activated while D.Va’s Mech was disabled by taking enough damage to eject D.Va if her Boosters were active.
- Fixed a bug where Liquid Cooling did not apply properly if Call Mech was used shortly after activating Self-Destruct.
- Addressed an issue that allowed Defense Matrix to push unintended targets if Diverting Power was selected.
- Fixed a problem where Diverting Power did not increase D.Va’s Self Healing when it restored Health to the Mech.
- Hogger
- Resolved an issue that allowed Hogger to use his Dance without movement restrictions.
- Imperius
- Fixed a problem where Molten Armor dealt inconsistent damage.
- Li Li
- Addressed an issue where Blessings of Yu’lon reduced the healing of Cloud Serpent.
- Fixed a bug where Mistweaver healed Li Li for an incorrect amount.
- Resolved issues with interactions between Blessings of Yu’lon, Cloud Serpent, and multiple Li Li heroes.
- Fixed issues with Li Li’s Cloud Serpent Healing Score and floating text.
- Addressed an issue where the healing dealt by Blessings of Yu’lon would be incorrect if Li Li did not cast Cloud Serpent on herself.
- Fixed a problem where Blessings of Yu’lon increased Li Li’s healing even if she did not have the talent.
- Resolved an issue where Wind Serpent increased Li Li’s speed even if she did not have the talent.
- Malganis
- Fixed a problem where Blind as a Bat changed the cooldown and mana cost of Fel Claws.
- Mei
- Addressed an issue where the Skating Away talent did not provide 50 armor to nearby non Heroes.
- Fixed a bug where The Big One only gained 50% increased damage from Slushball.
- Orphea
- Resolved an issue that allowed Orphea to fire her Shadow Waltz at an enemy without aiming in their direction.
- Samuro
- Fixed a problem that allowed Samuro to activate Image Transmission on a Mirror Image directly after his Hearthstone activates.
- Addressed an issue that caused Samuro to lose the benefits of the Deflection talent if Three-Blade Style was selected while any Mirror Images were active.
- Sylvanas
- Fixed issues with Withering Fire’s projectile missile.
- Resolved an issue that caused Black Arrows to apply from Basic Attacks prior to the damage being dealt, increasing the damage from the attack that applies the third stack of Black Arrows by 25%.
- Addressed an issue that caused Black Arrows to apply from Basic Attacks prior to Lost Soul checking for stacks, causing the attack that applies the third stack of Black Arrows to grant cooldown reduction.
- Fixed a bug that caused Black Arrows to apply from Basic Attacks prior to Remorseles checking for stacks, causing the attack that applies the third stack of Black Arrows to activate Remorseless.
- Resolved an issue that caused Black Arrows to apply from Basic Attacks prior to Overwhelming Affliction checking for stacks, allowing the attack that applies the third stack of Black Arrows to slow the target, and then deal percent damage in that same attack if the target was able to be slowed, but was not slowed prior to the attack.
- Fixed a problem that caused Remorseless to apply Black Arrows prior to the damage being dealt, increasing the damage dealt by 25% if the target had two stacks prior to the damage being dealt.
- Addressed an issue that caused Withering Fire to apply Black Arrows(when the Withering Barrage talent is selected) prior to the damage being dealt, increasing the damage dealt by 25% if the target had two stacks of Black Arrows prior to the damage being dealt.
- Fixed a bug that caused Haunting Wave to apply Black Arrows(when the Festering Wounds talent is selected) prior to the damage being dealt, increasing the damage by 25% if the target did not have three stacks of Black Arrows prior to the damage being dealt.
- Resolved an issue that caused the impacting damage from Shadow Dagger to grant Unfurling Shadows quest progress prior to the damage being dealt, increasing the damage dealt by 0.5%.
- The Lost Vikings
- Fixed a problem that prevented the Longboat Raid from following the Force Move command.
- Tychus
- Addressed an issue where Tychus would show an unknown ability in the damage screen.